Sins of a Solar Save Game!

March 15th, 2008

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Bug Calamity Theatre Presents Unreal 2 MP

March 14th, 2008

This is a very old but very funny video set of bugs found via Shacknews Commentator/Analyst Fred Garvin after the break

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Company of Multiplayer Heroes

March 10th, 2008

coh.jpgI should note that while Company of Heroes is my favorite RSI^H^H^H RTS right now, the main problem I have with the game is the lack of saving. During most multiplayer RTS games I’ve played you can save at any point, which is great.

You can build up your incredible fortress as the British and have a gentleman’s agreement while you’re doing so to not attack. This is fun. You can explore different tactics without necessitating the 1-2 hours needed to set up properly on some of the larger maps. Yes it is difficult to save, it is more difficult to save with networked players, but please do not do this again without giving me some saving

The Sad Thing About the Frontlines: Fuel of Buggery Debacle

March 10th, 2008

…is that it still runs better than BattleField 2 when it runs, faster when it loads, and has a better infantry feel. Plus good single player is bonus. Shame about the gameplay, though.

Unreal Release Candidate 3 ~or~ Release Candidate Tournament 3

February 3rd, 2008

Apparently the retail Unreal Tournament 3 (PC) disc is labeled “UT3_RC7″. I’m glad Mr. Rein is so confident in the quality of his products.

Game QA Paradise

February 3rd, 2008

One of the best features in Burnout Paradise is also one I haven’t seen mentioned or advertised anywhere. After you have put down the controler for a few seconds, it swaps to Picture Paradise mode. The screen, which is otherwise black and white, displays some nice angles of the local scenery as the camera swoops between buildings or other landmarks in the vicinity. Classical music is queued up in the background and you can hear some cars drive by (quietly) in the distance. A few cars pass under the viewpoint and create a doppler effect.

This is a great feature for any high pitched action game to have. You aren’t penalized for taking a break, in fact, you’re rewarded with this bit of relaxation. Get up, use the restroom, make some toast, enjoy the music and automated camera work, call your girlfriend. Then press any button on the controller and resume your terrible fit of vehicle bloodsport while the “ea trax” resume from where they left off when the classical music started.
Brilliant.

Super Dust In Yer Eyes HD

January 11th, 2008

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While we’re updating Super Stardust HD could we please add a color-blind mode to the options?

I can’t determine the type of stuff I’m blowing up until I’ve already blown it up with the wrong gun.

Prevented players from playing the “civilian” class

December 20th, 2007

That was in the latest Team Fortress 2 changelog, I wish it were like the Nethack tourist class.

“A day-one patch is almost a necessity these days!”

December 20th, 2007

It is fairly sad when Mark Rein feels that this is the case:

MR: Oh, sure. That’s not uncommon. We did that with Gears of War. A lot of guys do that. A day-one patch is almost a necessity these days!

The interview

Online Version of PC Zone Interview

December 17th, 2007

You can find an online version of the PC Zone article about game quality here.