Monthly Archives: August 2007

SWAT 4: Yarr Edition

When we last checked in with SWAT 4, it had decided to: Decide I’m a Pirate and install securom. Deactivate Windows Now securom has decided that I’m a pirate, again:

Intermission: ATHF Soundboard

Please do not continue on if you are easily offended by voices of the delightful characters Ignignokt and Err.

The “Mysterious Wall In An Otherwise Normal City” Problem

Last night while playing Bioshock I was reminded of something that is rather annoying in linear games that should be easier to get around with modern consoles: corridors that go nowhere and mysterious barriers preventing your passage because games aren’t designed for it Single player games tend to just have the barrier, while multiplayer games

Intermission: Sam? SAM?! SAAAAAAAAAAAAAAM?!?!?!

Climactic-ave knows to how reel in the links with a good home-made video from Metal Gear Solid 3.

Intermission: DunkIt

Go play DunkIt, the first Flash game I’ve ever played that requires just mouse input, and is at once: 1) Disturbing 2) Fun beyond my initial expectations.

Crunch Time Theatre: Star Wars

Star Wars: The Last Remnants trailer after the jump.

Intermission: Riot Act

Hey go play this Half Life 2 mod, Riot Act. I finished it last night, great fun shooting up some combine.

Best Change Practices

Check out this great article from Mike Russell on trends and keeping your QA staff from cycling, now!

I’m Steamed.

To put another nail in some of my plans for ioquake3, Quake 3 is now on Steam. This will increase the number of people playing Quake 3, but it will also put them back in the most insecure version of it, with (most likely) even less mod support Worst of all is that for people

Goodbye, Blogger.

As you can tell, I’ve switched to wordpress. Thanks once again to Aaron Gyes for helping with the site code. Various things are still broken, they will be fixed.