Archive for the 'blog' Category

Quick Note on Labels

Friday, June 22nd, 2007

To experiment with labels/tags, all posts are going to be tagged with at least expectedresult or actualresult now. This should have the bonus of allowing me to post the crap about games that I promised I never would and keep that writing desire satiated, while also allowing the person actually interested in reading up on [...]

Woohoo!

Tuesday, August 1st, 2006

Blogger just now fixed my admin access, woohoo! Also, the atom & rss feed urls are fixed, along with the design. Enjoy.

There Actually is Gold In Them Thar Blogs!

Wednesday, July 26th, 2006

I’ve actually found someone writing competently about Game QA! Michael Russell also expresses interest in solving some problems I’ve noticed as well, which is good. I was worried I was the only person against massive farms of cheap late-to-the-game testers. See, the main reason why they can even get away with that is because there [...]

Guh

Monday, July 17th, 2006

Site is going to look like crap in the sidebar until I get a problem with blogger fixed, my apologies for the terrible-looking-ness. While playing around with the template last night I clicked the “Admin” check mark for my own access accidentally. This took effect immediately and denied me the ability to re-enable my access. [...]

Don Spolsky Sends You An Offer You Can’t Refuse

Wednesday, July 12th, 2006

You might think that I’d rather not use FogBugz….
You’d be right.Some people like it though, and since it is such a popular product, why do they like it?
Well, I’m a lazy man, so I’ll go with another ordered list to explain:

Support, when you pay for it, you get it. I’ve never had to use it, [...]