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	<title>Game QA Blog &#187; blog</title>
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	<link>http://gameqablog.com</link>
	<description>And you thought your Quality Assurance staff were illiterate</description>
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		<title>Quick Note on Labels</title>
		<link>http://gameqablog.com/2007/06/quick-note-on-labels.html</link>
		<comments>http://gameqablog.com/2007/06/quick-note-on-labels.html#comments</comments>
		<pubDate>Sat, 23 Jun 2007 06:01:00 +0000</pubDate>
		<dc:creator>zachary</dc:creator>
				<category><![CDATA[actualresult]]></category>
		<category><![CDATA[belly button lint]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[expectedresult]]></category>

		<guid isPermaLink="false">http://gameqablog.com/wp/?p=65</guid>
		<description><![CDATA[To experiment with labels/tags, all posts are going to be tagged with at least expectedresult or actualresult now. This should have the bonus of allowing me to post the crap about games that I promised I never would and keep that writing desire satiated, while also allowing the person actually interested in reading up on [...]]]></description>
			<content:encoded><![CDATA[<p>To experiment with labels/tags, all posts are going to be tagged with at least <a href="http://gameqablog.com/category/expectedresult">expectedresult</a> or <a href="http://gameqablog.com/category/actualresult">actualresult</a> now. This should have the bonus of allowing me to post the crap about games that <a href="http://www.gameqablog.com/2006/07/hello-and-welcome.html">I promised</a> I never would and keep that writing desire satiated, while also allowing the person actually interested in reading up on game qa to avoid everything unrelated. My apologies if you&#8217;re dissatisfied, hopefully you can get over it and just click one of either links to get what you want.</p>
<p><span id="more-65"></span></p>
<p>This blog started as the direct result of my dissatisfaction with the posts other people were making on general gaming blogs about game QA, and is probably the only one solely focused on it. However, some of the lighter posts I&#8217;ve made, and will make, simply do not fit in with the general QA theme some people are looking for.</p>
<p>So I want to keep the game qa content prominent for people who want exclusively a better QA/noise ratio (<a href="http://gameqablog.com/category/expectedresult">expectedresult</a>), and the other crap is still visible for people who want everything, via the main page. Or you can drill down and be completely nutty by reading Game QA Blog exclusively for that other crap (<a href="http://gameqablog.com/category/actualresult">actualresult</a>).</p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Woohoo!</title>
		<link>http://gameqablog.com/2006/08/woohoo.html</link>
		<comments>http://gameqablog.com/2006/08/woohoo.html#comments</comments>
		<pubDate>Tue, 01 Aug 2006 20:55:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actualresult]]></category>
		<category><![CDATA[belly button lint]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://gameqablog.com/wp/?p=15</guid>
		<description><![CDATA[Blogger just now fixed my admin access, woohoo! Also, the atom &#38; rss feed urls are fixed, along with the design. Enjoy.]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gameqablog.com/img/happy_roxy.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px;" src="http://gameqablog.com/img/happy_roxy.jpg" alt="" border="0" /></a><br />Blogger just now fixed my admin access, woohoo! Also, the atom &amp; rss feed urls are fixed, along with the design. Enjoy.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>There Actually is Gold In Them Thar Blogs!</title>
		<link>http://gameqablog.com/2006/07/there-actually-is-gold-in-them-thar-blogs.html</link>
		<comments>http://gameqablog.com/2006/07/there-actually-is-gold-in-them-thar-blogs.html#comments</comments>
		<pubDate>Thu, 27 Jul 2006 04:40:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[expectedresult]]></category>
		<category><![CDATA[rom's rants]]></category>

		<guid isPermaLink="false">http://gameqablog.com/wp/?p=13</guid>
		<description><![CDATA[I&#8217;ve actually found someone writing competently about Game QA! Michael Russell also expresses interest in solving some problems I&#8217;ve noticed as well, which is good. I was worried I was the only person against massive farms of cheap late-to-the-game testers. See, the main reason why they can even get away with that is because there [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve actually found <a href="http://www.romsteady.net/blog/">someone writing competently</a> about Game QA! Michael Russell <a href="http://www.romsteady.net/blog/2006/04/testing-hidden-costs-of-testing-at-end.html">also expresses interest</a> in solving some problems I&#8217;ve noticed as well, which is good. I was worried I was the only person against massive farms of cheap late-to-the-game testers. See, the main reason why they can even get away with that is because there are endless masses of barely competent people who will put up with it. They can fire you at any time because you&#8217;re easily replaced. I&#8217;d put a link to Michael Russell&#8217;s blog in my sidebar but I still can&#8217;t edit it. Hooray for not answering my week old support requests <a href="http://www.blogger.com/">blogger</a>!</p>
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		<item>
		<title>Guh</title>
		<link>http://gameqablog.com/2006/07/guh.html</link>
		<comments>http://gameqablog.com/2006/07/guh.html#comments</comments>
		<pubDate>Mon, 17 Jul 2006 18:13:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[actualresult]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://gameqablog.com/wp/?p=11</guid>
		<description><![CDATA[Site is going to look like crap in the sidebar until I get a problem with blogger fixed, my apologies for the terrible-looking-ness. While playing around with the template last night I clicked the &#8220;Admin&#8221; check mark for my own access accidentally. This took effect immediately and denied me the ability to re-enable my access. [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gameqablog.com/img/Sad_mac.png"><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 200px;" src="http://gameqablog.com/img/Sad_mac.png" alt="" border="0" /></a></p>
<p>Site is going to look like crap in the sidebar until I get a problem with blogger fixed, my apologies for the terrible-looking-ness. While playing around with the template last night I clicked the &#8220;Admin&#8221; check mark for my own access accidentally. This took effect immediately and denied me the ability to re-enable my access. You&#8217;d think there would be a javascript yea/nay dialog to approve that incredibly stupid action, you&#8217;d be wrong.</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Don Spolsky Sends You An Offer You Can&#8217;t Refuse</title>
		<link>http://gameqablog.com/2006/07/don-spolsky-sends-you-an-offer-you-cant-refuse.html</link>
		<comments>http://gameqablog.com/2006/07/don-spolsky-sends-you-an-offer-you-cant-refuse.html#comments</comments>
		<pubDate>Thu, 13 Jul 2006 05:50:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[blog]]></category>
		<category><![CDATA[bugzilla]]></category>
		<category><![CDATA[expectedresult]]></category>
		<category><![CDATA[fogbugz]]></category>
		<category><![CDATA[joel spolsky]]></category>

		<guid isPermaLink="false">http://gameqablog.com/wp/?p=7</guid>
		<description><![CDATA[You might think that I&#8217;d rather not use FogBugz&#8230;. You&#8217;d be right.Some people like it though, and since it is such a popular product, why do they like it? Well, I&#8217;m a lazy man, so I&#8217;ll go with another ordered list to explain: Support, when you pay for it, you get it. I&#8217;ve never had [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gameqablog.com/img/scrns/fogbugz.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://gameqablog.com/img/scrns/fogbugz.png" alt="" border="0" /></a><br />You might think that I&#8217;d <a href="http://www.gameqablog.com/2006/07/defective-case-tracking.html">rather not use FogBugz</a>&#8230;.</p>
<p>You&#8217;d be right.<br />Some people like it though, and since it is such a popular product, why do they like it?</p>
<p>Well, I&#8217;m a lazy man, so I&#8217;ll go with another ordered list to explain:
<ol>
<li>Support, when you pay for it, you get it. I&#8217;ve never had to use it, but it is probably pretty good. They&#8217;ll even <a href="https://shop.fogcreek.com/?quote=yes">sell you a book</a> if you can&#8217;t figure it out. Bugzilla obviously only has free support and possibly somebody will sell you some if you try hard. Not really the same thing. You can also buy FogBugz without support though, which is hilarious when they&#8217;re charging a thousand dollars for ten developers.</li>
<li>Joel Spolsky. He writes <a href="http://www.joelonsoftware.com/">a blog</a> called Joel on Software, you&#8217;ve probably heard of it. Some people trust what he makes because of it. I certainly like some of the ideas he espouses in that blog. He also has some books out, et cetera. This all takes you around back to his software if you are in a position to make purchasing decisions for your company.</li>
<li>Consistent form and functionality. If you&#8217;ve ever used <a href="http://www.gnome.org/">Gnome</a>, then tried a newer major version, you&#8217;ll notice that they contain major changes to both form and functionality. This isn&#8217;t even half as bad as some other open-source projects, <a href="http://www.gameqablog.com/2006/07/case-for-test-case-web.html">if you&#8217;re lucky enough to even get updates</a>&#8230;</li>
<li>Works pretty much out of the box on three platforms, as long as you&#8217;ve paid for each or are willing to go through the support hoops (<a href="http://www.fogcreek.com/FogBugz/PriceList.html">gotta have</a> a paid support contract to switch, too.)</li>
<li>FogBugz Screenshot, <a href="http://www.gameqablog.com/2006/07/defective-case-tracking.html">yeah it isn&#8217;t really perfect</a>, but if it works, it works.</li>
<li>Security through obscurity, FogBugz is not open-source software, therefore it is less likely to have security bugz found by h4x0rz. Which is also why <a href="http://www.stallman.org/">RMS</a> is <a href="http://www.fsf.org/blogs/community/rms-ati-protest.html">holding that sign</a>:</li>
</ol>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://gameqablog.com/img/rms-sign-fogbugz.png"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px;" src="http://gameqablog.com/img/rms-sign-fogbugz.png" alt="" border="0" /></a></p>
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