Archive for the 'metal gear' Category

Intermission: Sam? SAM?! SAAAAAAAAAAAAAAM?!?!?!

Friday, August 17th, 2007

Climactic-ave knows to how reel in the links with a good home-made video from Metal Gear Solid 3.

Crunch Time Theatre Presents: MGS4 Gameplay Demonstration

Saturday, July 28th, 2007

The Metal Gear Solid 4 gameplay demonstration Hideo gave is ridiculously awesome. Best viewed on the PS3 itself. However, I have provided an embedded version below for the poor unfortunate souls who can’t afford the PS3. There is also a fantabulous Kojima Productions Report up (xml) covering the latest trailer with insights like the fact [...]

Crunch Time Theatre Presents: MGS4 E3 2007 Trailer

Wednesday, July 11th, 2007

I’m so mad about this, still it is awesome…

XBLA Achievements Describe the Problem

Saturday, August 26th, 2006

Besides the strength of the titles themselves, and the strangeness of paying something I usually download for free with MAME (get your red hot intelligent cube iso warez here.) I find the games on Xbox Live Arcade strangely appealing. I think it has something to do with the fact that unlike MAME which makes my [...]

MGS4 Shaky-cam

Wednesday, August 23rd, 2006

Please excuse the exposition, the Metal Gear series is my favorite. So you must suffer through my addiction too.

PPA, intl’s Quality Control Strikes Again

Friday, August 11th, 2006

I mentioned PPA, intl’s USB sound card in a tasty plastic shell in a recent post. It turned out to be a total piece of junk. In the past I’ve bought PPA’s Metal Gear Box (I’m sure Ocelot would approve) hard drive enclosure, which turned out to break. Not just once either, it broke a [...]

So, You’ve Decided to Interview For Game QA

Friday, July 14th, 2006

Yep, QA is the way to becoming either a developer (coder) or associate producer (slave for real producers). Artists, writers, other folks, you can go this route too, though I am not sure if it will help as much as a degree from an accredited school. Generally, getting a Quality Assurance job is fairly [...]